It's a bit of a roundabout way of getting my MoI model into KeyShot, but it does work. I did some more testing and digging and it turns out that the KeyShot version I have is "KeyShot for ZBrush" and I can only open OBJ files if I open them in ZBrush first, and then send them to KeyShot via the "ZBrush to KeyShot Bridge" (the regular, but more expensive, KeyShot version shouldn't have any issues opening OBJ files - my cheaper version is limited in what it can open).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |